IntoTheDeep
Into the Deep
Dive into a mysterious underwater cave and explore its dangerous depths before your oxygen runs out.
Swim through procedurally generated caves, catch strange fish, collect valuable treasures, and sell your findings to upgrade your equipment. Every dive is a risk: the deeper you go, the greater the rewards, but your remaining breaths are always counting down.
Theme connection:
Countdown is represented by the player’s limited oxygen supply. Every breath brings you closer to the end of the dive.
## Credits
### 3D Assets
Most of the 3D models used in this game were sourced from Poly Pizza.
The external assets are organized in the project under:
C:\Users\Administrator\Desktop\countdown\model
This includes fish, coral, rocks, props, chests, bombs, logs, and other environment assets. The original creator names are preserved in the asset filenames where available, including Quaternius and MiniPoly.
The assets inside the `model/mine` folder are original project assets and are not part of the external asset attribution.
Poly Pizza:
### Audio
The audio used in this game was sourced from Pixabay contributors.
Pixabay audio collection:
https://pixabay.com/collections/countdown-sound-33582631/
All audio remains the property of its original creators.
### Animation
Some character animations were created using Mixamo:
### Tools
Made with Unity.
| Status | In development |
| Platforms | HTML5, Windows |
| Author | psywudi |
| Content | No generative AI was used |




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